Bundesrepublik Deutschland (
thebestandwurst) wrote2020-07-30 09:31 pm
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Profile
[ PLAYER INFORMATION ]
Player Name: Yukeh
Age: 24
Timezone: GMT + 8 Philippine time
Personal Journal:
yukitsu
Contact Information:
Instant Messenger: yukitsuyk on AIM, yukitsuyk@yahoo.com on YM and MSN
Email: yukitsuyk@yahoo.com
[ CHARACTER INFORMATION ]
Name: Ludwig
Age: He looks about 27, but his human self is supposed to be 21-22. As a country, he is 200 years old.
Gender: Male
Fandom: Axis Powers Hetalia
Timeline: Begins in the game June 7, 2009
History: Bundesrepublik Deutschland | Anthromorphication
Character Personality:
There is one thing to remember about Germany: He is a country, not a human being, and being a country makes up the whole of his existence. Like most others of his kind, he is proud of what he is, his entire identity, and nothing, not a machine in another world or his own newfound mortality, will make him stop acting otherwise. To stop acting is to stop being.
Germany is an old soul in a young body. Like most nations that side of Europe, Germany embodies the very essence of resilience. Unlike most nations in the continent, however, Germany learned this resilience in an incredibly short amount of time -- as a nation, his own memory only goes back just under two hundred very explosive years, and those two hundred years have taken its toll on what otherwise could have been a more personable anthromorphication of Bundesrepublik Deutschland.
While Germany himself is young, his lands are old, and his body has been with it every step of the way. He just doesn't remember it, and generally considers the Holy Roman Empire -- his first solid manifestation -- as another individual, outside of himself and therefore more or less a stranger to him. The few variations of Germany after the Holy Roman Empire but directly before his are what he considers his childhood and teenage years under Preußen's protection. He doesn't deny being the Holy Roman Empire, but he finds it difficult to relate to the weak, stagnant empire, and even more difficult to presume that he is aged and therefore subject to the small benefits every old nation enjoys.
One has to remember that as a country, these anthromorphications don't really get a say in what they do or how they act or what they have to obey or sometimes even how they think. They don't have a choice in what the country decides -- the country makes the choice for them. Germany is able to distinctly read the pervading emotions of his people, and is inevitably subject to them whether he wants it or not, always swept away by what they want until he wants it, too. It just is. His people want war? Then Germany will want war. If his people want peace, then that is what he will work for to the best of his abilities, applying himself to his labor like he always does.
You have to wonder how he must have felt when his people turned from their fatherland in shame as an effect of the last World War.
But enough about Germany as the country. While it's true that he does what his country decides (they all do), Germany, like his kith, also retain some sense of 'self' that they carry through the centuries with them.
Understandably, from the standpoint of a country that has seen a lot of action, and being the one getting jerked around by the changes in human beings, Germany has a certain disdain for human folly bred from being unable to understand them. He's not always comfortable with people, even his own citizens, and he has trouble relating to them for the sheer fact that he and they have such varying differences in experience as country and person. They live short lives, to be sure, but they also live fully, both of which Germany only really comprehend in theory.
Germany is close-minded. Or to be more accurate, he is very limited in his views of what should be versus what things are, and it is natural to him to try to change what can be improved and adhere strictly to the higher rules that all his people are ideally subjected to.
Which also leads us to Germany as being racist. He's not a violent racist, but he has a very rigorous set of beliefs of what a human being should be and how they should act. While he personally didn't approve of the Nazi regime, he did agree with the general do not want for the other races, not BECAUSE they were another race, but because he already had difficulty understanding his own people sometimes, and everyone else, with their unique cultures, were even more bizarre to him. Germany is just less likely to voice his thoughts about it and give his bosses ideas. However, it’s important to note that despite his misgivings, Germany is very game about interacting and learning about other cultures – after all, in a global, cross-cultural world, it is important to know and be able to do these things to survive.
As mentioned before, Germany is firmly set in his ways. He is not unlike an authoritative rock that you cannot budge, and he is not given to showing either pleasure or displeasure on a normal basis. Coupled with a perfectionist streak (though not as bad as Österreich) and an industrious and pragmatic nature, Germany appears to others as extremely professional. His particular particular-ness with detail and method of forward planning (expect the worst to come) has given him a pessimistic view in life.
That isn't to say that he can't feel anything; it is just that there are many, many factors getting in the way of him expressing them properly. In a list, it is as follows:
1. He cannot identify what the more intense feelings are, which leads to ignoring, denying, or even outwardly disdaining them.
2. He cannot identify what the more intense feelings are, and he becomes crippled by his own confusion, leading to the wrong expression or no expressions at all.
3. He resists expressing his feelings because they are not appropriate. Unfortunately, his idea of appropriate expression is limited to stoicism and fortitude.
4. He fails to ascertain how to properly react to something, and thus fails to react entirely.
In truth, Germany is more or less a social retard. However, he is easy to confuse, which leads to his occasional bad temper and crabby disposition that he is known for through the realms. After all, if you don't understand something, aren't you also likely to be grumpy? The crabbiness is also brought on by Germany's general desire for everything to go the right way, and no one else really being able to match up to that. In terms of the other countries, his common sense is decent, which is why their constant acts of nonsense (especially Italy) perplexes him and drives him up the wall of angry flailing.
Surprisingly enough, he has some affection (willingly or unwillingly developed) for more people than you would expect from a character like him, and his personal loyalty to his brother, comrades, and citizens is second to none. Sure he doesn't really consider people as friends (rather, he cannot define it and misses the fact that he has quite a few), but they are something to him. It can be said that Germany can’t actually resist requests from these identified somethings, or can’t bear to drive them away even when they do so many things that annoy his rather obsessive-compulsive personality.
A funny fact is that Germany grew up the near complete opposite of his brother, Preußen. He is quiet where his brother is loud, he is more steadily industrious than Preußen’s bursts of genius and explosive super effoooort, he makes ten times more sense than his brother sometimes does, and Germany is necessarily diplomatic where his brother is not. One wouldn’t think that Preußen was literally the one who had raised him from the portions of German land, provinces, kingdoms, duchies and states that before that had refused to be united under one name. But there you go, that was what happened. For a while, all of Germany’s leaders were Prussia’s kings, and while Germany did not have trouble with this personally, it caused them near irreparable damage later on when, in Germany’s newfound independence, his people’s actions had caused his brother’s empire to be abolished.
Germany has some lingering guilt about his brother’s abolishment, although it has been some decades since the worse of the effects of the Second World War that he can reasonably say that they are both recovered well from it. At the moment, Prussia lives in his house and causes him endless headaches, but honestly? He wouldn’t have it another way.
Unity, justice and freedom are the most important values in his country, which is also reflected in him. As a militaristic country for a very long time, discipline, order and industriousness come to him naturally. Germany cannot defy orders from his bosses, which is unfortunate since this has put him in a lot of trouble before (read: World Wars). However, like most countries, Germany takes this with a certain detachment born of always acting on numerous and sometimes opposing decisions.
He's an incredibly thorough worker, and when Germany does something, he applies himself to it like three coats of primer, paint, and varnish. It’s always the long-haul with him, no shortcuts, only efficiency and effectiveness. Outwardly and to most of his citizens, Germany is cool and stern and the very example of what Germans should be: a man of few words and a silent, intense personality. He is the epitome of German perfection, and he is number one in doing what is good of the whole of his country and his people.
Germany doesn’t like doing the wrong thing at any time. In the occasion that he doesn’t know what he’s supposed to do – something that happens often when he is thrust into bizarre social situations – he refers to higher authorities for advice, including but not limited to: Manuals, other countries, and other humans. Admittedly, the other countries are sometimes worse at it that he is, so he should really know better than to ask them.
In a way, Germany is an amalgamation of strange personality combinations. He’s polite but blunt, arrogant but modest, intelligent but close-minded, industrious but pessimistic, obedient but stubborn, assertive but unassuming. He also loves food, may dabble occasionally in music, crafts, and baking sweet things, is fond of dogs, and has a particular fondness for wurst, beer, and cheese. Among his quirks include a fondness for hardcore pornography, the strong urge to clean things, and an obsession for making sure that everything is right.
Character Abilities:
As a country, Germany’s lifespan is as long as his own land and people. As long as Germany the country exists, so will Germany the anthromorphication, regardless of how many hardships, wars, and other calamities might befall the nation. This basically means that Germany is as good as immortal – and indeed, we see these anthromorphication being shot, bombed, hit by meteorites, and run over by tanks without any of these leaving any lasting damage on them. Germany is resilient, tough, and long-lasting.
As the epitome of a proper German man, Germany is handsome and blessed with the body of an Apollo. He is very physically strong, and used to hard work and labor of all kinds. He can drive any vehicle, is good at engineering, investments, architecture, some sports (like boxing), some music, paperwork of all kinds, and many other things like housework and dog training.
As a military country, Germany can wield a large variety of weaponry as long as they have existed in Europe for the past two hundred years. He has a tactical mind, developed from two world wars, and he has a frightening amount of experience in warfare for such a young country. Germany does not hesitate in the battlefield, no matter how harsh, and sometimes has the effect of a scythe in a field of wheat.
Character Weaknesses:
Germany is socially awkward, with many difficulties in understanding emotion, both his and his countrymen’s. And of course, being unable to understand also means being unable to express, which means that while Germany can survive in diplomatic encounters, everything else is a hard game for him.
Being on the losing side of two wars, the last being so atrocious that his own citizens shunned their nation, has also taken its toll on Germany himself. He is pessimistic, somewhat awkward when discussions of the sort are brought up, and often without answer to questions that would normally bring any German shame.
He is inflexible. Germany has difficulty adapting to unexpected situations, often requiring the aid of manuals for everything unknown, even down to giving flowers on Valentine’s day and dealing with rowdy Italians. He also cannot -- cannot -- disobey orders, even to the detriment of his and his nation’s health.
While Germany is skilled and knowledgeable about many things related to Germany, Europe, his allies and their various interests, his knowledge in everything else is basically nill. He is thorough and hardworking, but only for things that he finds necessary.
[ SOUL CAMPAIGN SECTION ]
What are the abilities that your character will retain in Soul Campaign?
He will keep his great military mind, his academic learning, and whatever normal human skill he learned through time, like weaponry, boxing, housework, baking and dog training. He is very fit, with strength, agility, and stamina proportional to his physical size and muscle mass – clearly a lot.
He will still be incredibly organized and still be the assertive boss-type of man. He will also still be amazing at paperwork.
What are the weaknesses that your character will lose or gain in Soul Campaign?
Germany stripped of all his country-ness will basically make him your any old handsome German man: Unbearably human with all the usual human weaknesses and mortality. It will take him a very, very long time to get used to human limitations and the maintenance necessary to keep a human body running. The lack of stamina will be particularly frustrating for him.
Losing his immortality also means that Germany will suck at physically fighting. Because when you’re immortal and a country with an army at your beck and call, the last thing you really learn is how to fight properly. While Germany is physically in good shape, his fighting prowess will clearly be lacking.
Germany would make a really awful and awkward human being, given how unused he is to emotion and how being human will give him way more than he would ever deem necessary for any one person to have. It will baffle him, it will piss him off, and ultimately, it could even cripple him. Germany also knows a lot of human things in a more… academic, technical, theoretical manner, which means that he will have a really hard time adapting to ordinary human life and relating with other people.
On top of this, the sudden lack of his one, great driving force (his citizens) will make him feel lost in Death City. The presence of various countries from various timelines, many of whom he had been enemies with in one way or another, will also make for awkward living in the city.
[ WEAPON ONLY SECTION ]
Why your character should be a Weapon:
Germany is a weapon not because he is a tool or someone to be used, but because progress runs in his veins. Ever since his younger years as the young, unfortunate German Empire, Germany has always displayed not only extraordinary resilience, but also the tenacity to overcome any hardship to eventually come out on top. This capacity for progress and rapid self-improvement is something that can be equated to the development that weapons must go through on their journey to become Deathscythes.
In any case, regardless of his status as a meister or a weapon, Germany does his best to function effectively and efficiently.
What is your character's Weapon form?:
Germany’s weapon form is the Gewehr Karabiner 98k. It’s a 5-shot, bolt-action shoulder rifle used first in World War I and modified for use in World War II for the infantry. It comes with a bayonet permanently attached to the front.
Germany is a weapon who doesn’t do anyone any favors, someone whose full power needs to be earned. The rifle itself has recoil, needs to be cocked for every shot, and needs to be set up for accuracy. Having a stripper clip means that at the fastest speed, a meister can shoot and cock a bullet at a rate of one per second. A meister has to learn how to shoot a rifle of his class before being able to use him to any effect, and he doesn’t lend his meister extra strength or speed or agility. His range is nominally around 500 yards or slightly more depending on the eyesight of the meister. Real life 98ks have an effective range of 547 yards with iron sights and 875 yards with optics; as a WWII weapon, Germany would only have the iron sights.
He doesn’t really have any special abilities; however, like all gun-types in Soul Eater, his bullets will be made of soul wavelength and will only be limited to the stores of energy of both meister and weapon, even if he still needs to be cocked (Germany is very realist that way). His bullets also explode on impact for enhanced damage.
On full resonance, Germany’s function (not form) changes to that of a Panzerschreck, an anti-tank rocket launcher rather than that of a plain rifle. The recoil becomes bigger, the rate of fire becomes slower at one in every three seconds, and each bullet requires thrice more energy to use. His range of fire becomes extended to 800 yards.
Full resonance gives the bullets two pseudo-effects: the ‘bullets’ become larger balls of soul wavelength that explode even more significantly upon impact (re: it would be able to do things like dismember one-star kishin eggs in a shot), and the bullets can adjust slightly for better accuracy according to Germany’s will, for as long as the slack distance is less than ten feet at the point of impact. For example, if his meister aims for a kishin egg’s left arm and Germany prefers the right arm, he can redirect the bullet to the right arm for as long as the difference in distance is less than ten feet away from the original trajectory’s point of impact. From very far away (say, the full 800 yards), this means adjusting the path of the bullet by mere millimeters, which should be of no consequence at full resonance.
The rifle part of his weapon does not manifest in his human form. His hand turns into a blade as a partial form of the bayonet.
[ SOUL INFORMATION ]
Soul Description: Resilient, pessimistic, serious, rigid, loyal, stressed.
Soul Appearance: His soul is of a strange shade of teal, and his soul is of a perfect sphere shape. The Bundesadler Bundesorgane is tattooed on his soul’s cheek. The color of his soul is so solid that it seems opaque and impenetrable. Ludwig’s soul does not sparkle or shine, but it has a soft glow.
Notes:
Old profile.
* He has three dogs: a Eurasier, a Munsterlander, and a German Spitz Klein called Asta, Blackie, and Berlitz.
* Head canon meme
* Random drabble.
* Alles hat ein Ende, nur die Wurst hat zwei (All things have an end, but Wurst has two!)
Souls eaten: 5
Player Name: Yukeh
Age: 24
Timezone: GMT + 8 Philippine time
Personal Journal:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Contact Information:
Instant Messenger: yukitsuyk on AIM, yukitsuyk@yahoo.com on YM and MSN
Email: yukitsuyk@yahoo.com
[ CHARACTER INFORMATION ]
Name: Ludwig
Age: He looks about 27, but his human self is supposed to be 21-22. As a country, he is 200 years old.
Gender: Male
Fandom: Axis Powers Hetalia
Timeline: Begins in the game June 7, 2009
History: Bundesrepublik Deutschland | Anthromorphication
Character Personality:
There is one thing to remember about Germany: He is a country, not a human being, and being a country makes up the whole of his existence. Like most others of his kind, he is proud of what he is, his entire identity, and nothing, not a machine in another world or his own newfound mortality, will make him stop acting otherwise. To stop acting is to stop being.
Germany is an old soul in a young body. Like most nations that side of Europe, Germany embodies the very essence of resilience. Unlike most nations in the continent, however, Germany learned this resilience in an incredibly short amount of time -- as a nation, his own memory only goes back just under two hundred very explosive years, and those two hundred years have taken its toll on what otherwise could have been a more personable anthromorphication of Bundesrepublik Deutschland.
While Germany himself is young, his lands are old, and his body has been with it every step of the way. He just doesn't remember it, and generally considers the Holy Roman Empire -- his first solid manifestation -- as another individual, outside of himself and therefore more or less a stranger to him. The few variations of Germany after the Holy Roman Empire but directly before his are what he considers his childhood and teenage years under Preußen's protection. He doesn't deny being the Holy Roman Empire, but he finds it difficult to relate to the weak, stagnant empire, and even more difficult to presume that he is aged and therefore subject to the small benefits every old nation enjoys.
One has to remember that as a country, these anthromorphications don't really get a say in what they do or how they act or what they have to obey or sometimes even how they think. They don't have a choice in what the country decides -- the country makes the choice for them. Germany is able to distinctly read the pervading emotions of his people, and is inevitably subject to them whether he wants it or not, always swept away by what they want until he wants it, too. It just is. His people want war? Then Germany will want war. If his people want peace, then that is what he will work for to the best of his abilities, applying himself to his labor like he always does.
You have to wonder how he must have felt when his people turned from their fatherland in shame as an effect of the last World War.
But enough about Germany as the country. While it's true that he does what his country decides (they all do), Germany, like his kith, also retain some sense of 'self' that they carry through the centuries with them.
Understandably, from the standpoint of a country that has seen a lot of action, and being the one getting jerked around by the changes in human beings, Germany has a certain disdain for human folly bred from being unable to understand them. He's not always comfortable with people, even his own citizens, and he has trouble relating to them for the sheer fact that he and they have such varying differences in experience as country and person. They live short lives, to be sure, but they also live fully, both of which Germany only really comprehend in theory.
Germany is close-minded. Or to be more accurate, he is very limited in his views of what should be versus what things are, and it is natural to him to try to change what can be improved and adhere strictly to the higher rules that all his people are ideally subjected to.
Which also leads us to Germany as being racist. He's not a violent racist, but he has a very rigorous set of beliefs of what a human being should be and how they should act. While he personally didn't approve of the Nazi regime, he did agree with the general do not want for the other races, not BECAUSE they were another race, but because he already had difficulty understanding his own people sometimes, and everyone else, with their unique cultures, were even more bizarre to him. Germany is just less likely to voice his thoughts about it and give his bosses ideas. However, it’s important to note that despite his misgivings, Germany is very game about interacting and learning about other cultures – after all, in a global, cross-cultural world, it is important to know and be able to do these things to survive.
As mentioned before, Germany is firmly set in his ways. He is not unlike an authoritative rock that you cannot budge, and he is not given to showing either pleasure or displeasure on a normal basis. Coupled with a perfectionist streak (though not as bad as Österreich) and an industrious and pragmatic nature, Germany appears to others as extremely professional. His particular particular-ness with detail and method of forward planning (expect the worst to come) has given him a pessimistic view in life.
That isn't to say that he can't feel anything; it is just that there are many, many factors getting in the way of him expressing them properly. In a list, it is as follows:
1. He cannot identify what the more intense feelings are, which leads to ignoring, denying, or even outwardly disdaining them.
2. He cannot identify what the more intense feelings are, and he becomes crippled by his own confusion, leading to the wrong expression or no expressions at all.
3. He resists expressing his feelings because they are not appropriate. Unfortunately, his idea of appropriate expression is limited to stoicism and fortitude.
4. He fails to ascertain how to properly react to something, and thus fails to react entirely.
In truth, Germany is more or less a social retard. However, he is easy to confuse, which leads to his occasional bad temper and crabby disposition that he is known for through the realms. After all, if you don't understand something, aren't you also likely to be grumpy? The crabbiness is also brought on by Germany's general desire for everything to go the right way, and no one else really being able to match up to that. In terms of the other countries, his common sense is decent, which is why their constant acts of nonsense (especially Italy) perplexes him and drives him up the wall of angry flailing.
Surprisingly enough, he has some affection (willingly or unwillingly developed) for more people than you would expect from a character like him, and his personal loyalty to his brother, comrades, and citizens is second to none. Sure he doesn't really consider people as friends (rather, he cannot define it and misses the fact that he has quite a few), but they are something to him. It can be said that Germany can’t actually resist requests from these identified somethings, or can’t bear to drive them away even when they do so many things that annoy his rather obsessive-compulsive personality.
A funny fact is that Germany grew up the near complete opposite of his brother, Preußen. He is quiet where his brother is loud, he is more steadily industrious than Preußen’s bursts of genius and explosive super effoooort, he makes ten times more sense than his brother sometimes does, and Germany is necessarily diplomatic where his brother is not. One wouldn’t think that Preußen was literally the one who had raised him from the portions of German land, provinces, kingdoms, duchies and states that before that had refused to be united under one name. But there you go, that was what happened. For a while, all of Germany’s leaders were Prussia’s kings, and while Germany did not have trouble with this personally, it caused them near irreparable damage later on when, in Germany’s newfound independence, his people’s actions had caused his brother’s empire to be abolished.
Germany has some lingering guilt about his brother’s abolishment, although it has been some decades since the worse of the effects of the Second World War that he can reasonably say that they are both recovered well from it. At the moment, Prussia lives in his house and causes him endless headaches, but honestly? He wouldn’t have it another way.
Unity, justice and freedom are the most important values in his country, which is also reflected in him. As a militaristic country for a very long time, discipline, order and industriousness come to him naturally. Germany cannot defy orders from his bosses, which is unfortunate since this has put him in a lot of trouble before (read: World Wars). However, like most countries, Germany takes this with a certain detachment born of always acting on numerous and sometimes opposing decisions.
He's an incredibly thorough worker, and when Germany does something, he applies himself to it like three coats of primer, paint, and varnish. It’s always the long-haul with him, no shortcuts, only efficiency and effectiveness. Outwardly and to most of his citizens, Germany is cool and stern and the very example of what Germans should be: a man of few words and a silent, intense personality. He is the epitome of German perfection, and he is number one in doing what is good of the whole of his country and his people.
Germany doesn’t like doing the wrong thing at any time. In the occasion that he doesn’t know what he’s supposed to do – something that happens often when he is thrust into bizarre social situations – he refers to higher authorities for advice, including but not limited to: Manuals, other countries, and other humans. Admittedly, the other countries are sometimes worse at it that he is, so he should really know better than to ask them.
In a way, Germany is an amalgamation of strange personality combinations. He’s polite but blunt, arrogant but modest, intelligent but close-minded, industrious but pessimistic, obedient but stubborn, assertive but unassuming. He also loves food, may dabble occasionally in music, crafts, and baking sweet things, is fond of dogs, and has a particular fondness for wurst, beer, and cheese. Among his quirks include a fondness for hardcore pornography, the strong urge to clean things, and an obsession for making sure that everything is right.
Character Abilities:
As a country, Germany’s lifespan is as long as his own land and people. As long as Germany the country exists, so will Germany the anthromorphication, regardless of how many hardships, wars, and other calamities might befall the nation. This basically means that Germany is as good as immortal – and indeed, we see these anthromorphication being shot, bombed, hit by meteorites, and run over by tanks without any of these leaving any lasting damage on them. Germany is resilient, tough, and long-lasting.
As the epitome of a proper German man, Germany is handsome and blessed with the body of an Apollo. He is very physically strong, and used to hard work and labor of all kinds. He can drive any vehicle, is good at engineering, investments, architecture, some sports (like boxing), some music, paperwork of all kinds, and many other things like housework and dog training.
As a military country, Germany can wield a large variety of weaponry as long as they have existed in Europe for the past two hundred years. He has a tactical mind, developed from two world wars, and he has a frightening amount of experience in warfare for such a young country. Germany does not hesitate in the battlefield, no matter how harsh, and sometimes has the effect of a scythe in a field of wheat.
Character Weaknesses:
Germany is socially awkward, with many difficulties in understanding emotion, both his and his countrymen’s. And of course, being unable to understand also means being unable to express, which means that while Germany can survive in diplomatic encounters, everything else is a hard game for him.
Being on the losing side of two wars, the last being so atrocious that his own citizens shunned their nation, has also taken its toll on Germany himself. He is pessimistic, somewhat awkward when discussions of the sort are brought up, and often without answer to questions that would normally bring any German shame.
He is inflexible. Germany has difficulty adapting to unexpected situations, often requiring the aid of manuals for everything unknown, even down to giving flowers on Valentine’s day and dealing with rowdy Italians. He also cannot -- cannot -- disobey orders, even to the detriment of his and his nation’s health.
While Germany is skilled and knowledgeable about many things related to Germany, Europe, his allies and their various interests, his knowledge in everything else is basically nill. He is thorough and hardworking, but only for things that he finds necessary.
[ SOUL CAMPAIGN SECTION ]
What are the abilities that your character will retain in Soul Campaign?
He will keep his great military mind, his academic learning, and whatever normal human skill he learned through time, like weaponry, boxing, housework, baking and dog training. He is very fit, with strength, agility, and stamina proportional to his physical size and muscle mass – clearly a lot.
He will still be incredibly organized and still be the assertive boss-type of man. He will also still be amazing at paperwork.
What are the weaknesses that your character will lose or gain in Soul Campaign?
Germany stripped of all his country-ness will basically make him your any old handsome German man: Unbearably human with all the usual human weaknesses and mortality. It will take him a very, very long time to get used to human limitations and the maintenance necessary to keep a human body running. The lack of stamina will be particularly frustrating for him.
Losing his immortality also means that Germany will suck at physically fighting. Because when you’re immortal and a country with an army at your beck and call, the last thing you really learn is how to fight properly. While Germany is physically in good shape, his fighting prowess will clearly be lacking.
Germany would make a really awful and awkward human being, given how unused he is to emotion and how being human will give him way more than he would ever deem necessary for any one person to have. It will baffle him, it will piss him off, and ultimately, it could even cripple him. Germany also knows a lot of human things in a more… academic, technical, theoretical manner, which means that he will have a really hard time adapting to ordinary human life and relating with other people.
On top of this, the sudden lack of his one, great driving force (his citizens) will make him feel lost in Death City. The presence of various countries from various timelines, many of whom he had been enemies with in one way or another, will also make for awkward living in the city.
[ WEAPON ONLY SECTION ]
Why your character should be a Weapon:
Germany is a weapon not because he is a tool or someone to be used, but because progress runs in his veins. Ever since his younger years as the young, unfortunate German Empire, Germany has always displayed not only extraordinary resilience, but also the tenacity to overcome any hardship to eventually come out on top. This capacity for progress and rapid self-improvement is something that can be equated to the development that weapons must go through on their journey to become Deathscythes.
In any case, regardless of his status as a meister or a weapon, Germany does his best to function effectively and efficiently.
What is your character's Weapon form?:
Germany’s weapon form is the Gewehr Karabiner 98k. It’s a 5-shot, bolt-action shoulder rifle used first in World War I and modified for use in World War II for the infantry. It comes with a bayonet permanently attached to the front.
Germany is a weapon who doesn’t do anyone any favors, someone whose full power needs to be earned. The rifle itself has recoil, needs to be cocked for every shot, and needs to be set up for accuracy. Having a stripper clip means that at the fastest speed, a meister can shoot and cock a bullet at a rate of one per second. A meister has to learn how to shoot a rifle of his class before being able to use him to any effect, and he doesn’t lend his meister extra strength or speed or agility. His range is nominally around 500 yards or slightly more depending on the eyesight of the meister. Real life 98ks have an effective range of 547 yards with iron sights and 875 yards with optics; as a WWII weapon, Germany would only have the iron sights.
He doesn’t really have any special abilities; however, like all gun-types in Soul Eater, his bullets will be made of soul wavelength and will only be limited to the stores of energy of both meister and weapon, even if he still needs to be cocked (Germany is very realist that way). His bullets also explode on impact for enhanced damage.
On full resonance, Germany’s function (not form) changes to that of a Panzerschreck, an anti-tank rocket launcher rather than that of a plain rifle. The recoil becomes bigger, the rate of fire becomes slower at one in every three seconds, and each bullet requires thrice more energy to use. His range of fire becomes extended to 800 yards.
Full resonance gives the bullets two pseudo-effects: the ‘bullets’ become larger balls of soul wavelength that explode even more significantly upon impact (re: it would be able to do things like dismember one-star kishin eggs in a shot), and the bullets can adjust slightly for better accuracy according to Germany’s will, for as long as the slack distance is less than ten feet at the point of impact. For example, if his meister aims for a kishin egg’s left arm and Germany prefers the right arm, he can redirect the bullet to the right arm for as long as the difference in distance is less than ten feet away from the original trajectory’s point of impact. From very far away (say, the full 800 yards), this means adjusting the path of the bullet by mere millimeters, which should be of no consequence at full resonance.
The rifle part of his weapon does not manifest in his human form. His hand turns into a blade as a partial form of the bayonet.
[ SOUL INFORMATION ]
Soul Description: Resilient, pessimistic, serious, rigid, loyal, stressed.
Soul Appearance: His soul is of a strange shade of teal, and his soul is of a perfect sphere shape. The Bundesadler Bundesorgane is tattooed on his soul’s cheek. The color of his soul is so solid that it seems opaque and impenetrable. Ludwig’s soul does not sparkle or shine, but it has a soft glow.
Notes:
Old profile.
* He has three dogs: a Eurasier, a Munsterlander, and a German Spitz Klein called Asta, Blackie, and Berlitz.
* Head canon meme
* Random drabble.
* Alles hat ein Ende, nur die Wurst hat zwei (All things have an end, but Wurst has two!)
Souls eaten: 5